What are the steps to invert colors in a post-process material in Unreal Engine?
November 22, 2025 · caitlin
Inverting colors in a post-process material in Unreal Engine is a straightforward task that can dramatically change the visual style of your project. By using the material editor, you can create a post-process effect that inverts the colors on the screen, offering a unique look for your game or application.
How to Invert Colors in a Post-Process Material in Unreal Engine
To invert colors in a post-process material in Unreal Engine, follow these steps:
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Create a New Material: Start by creating a new material in the Content Browser. Name it something descriptive like "M_InvertColors."
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Set Material Domain: Open the material and set its domain to "Post Process" in the Details panel. This allows the material to be used as a post-process effect.
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Add a Scene Texture Node: In the material editor, add a "SceneTexture" node. Set its texture type to "PostProcessInput0" to access the current scene’s texture.
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Invert the Colors: Use a "OneMinus" node to invert the colors. Connect the RGB output of the SceneTexture node to the input of the OneMinus node.
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Connect to Emissive Color: Finally, connect the output of the OneMinus node to the "Emissive Color" input of the material. This will output the inverted colors.
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Apply Material to Post-Process Volume: Add a post-process volume to your scene if you haven’t already. In the volume’s settings, set the "Blendables" section to use your newly created material.
Detailed Steps to Create an Inverted Color Effect
What Is a Post-Process Material in Unreal Engine?
A post-process material in Unreal Engine is a special type of material used to apply effects to the entire screen after the scene is rendered. This allows developers to create effects like color grading, blurring, or inverting colors without altering the original scene objects.
Step-by-Step Guide to Creating an Inverted Color Effect
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Creating the Material:
- Navigate to the Content Browser in Unreal Engine.
- Right-click and select "Material" to create a new material asset.
- Name it "M_InvertColors" for clarity.
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Setting the Material Domain:
- Double-click the new material to open the Material Editor.
- In the Details panel, find the "Material Domain" setting and change it to "Post Process."
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Adding SceneTexture Node:
- In the Material Editor, right-click to add a "SceneTexture" node.
- Set the "SceneTexture" node’s "Texture Type" to "PostProcessInput0."
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Inverting Colors with OneMinus Node:
- Add a "OneMinus" node to the material graph.
- Connect the RGB output from the SceneTexture node to the input of the OneMinus node. This operation inverts the colors.
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Connecting to Emissive Color:
- Drag from the output of the OneMinus node to the "Emissive Color" input of the material node. This ensures the inverted colors are displayed on the screen.
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Applying the Material to a Post-Process Volume:
- Place a post-process volume in your level.
- In the Details panel, scroll to the "Blendables" section.
- Add your "M_InvertColors" material to the blendables list.
Practical Applications and Examples
Inverting colors can be used for various artistic and gameplay purposes. For instance, it can create a dream-like or alternate reality effect in a narrative-driven game. Some developers use it as a temporary effect during specific gameplay moments, such as when a player enters a different realm or state.
People Also Ask
How Do You Add a Post-Process Volume in Unreal Engine?
To add a post-process volume, go to the Modes panel, search for "Post Process Volume," and drag it into your scene. Adjust its size and settings as needed.
Can You Combine Multiple Post-Process Effects?
Yes, you can combine multiple post-process materials by adding them to the "Blendables" list in the post-process volume. Adjust the blend weight for each material to achieve the desired effect.
What Are Some Common Uses for Post-Process Materials?
Post-process materials are often used for color grading, depth of field effects, motion blur, and screen-space reflections. They are essential for achieving a polished and cinematic look in games.
Conclusion
By following these steps, you can easily invert colors using a post-process material in Unreal Engine, adding a unique visual flair to your project. Experimenting with post-process effects can significantly enhance the atmosphere and storytelling of your game. For more advanced techniques, consider exploring Unreal Engine’s documentation or community forums for additional tips and tricks.
For further reading, you might explore topics like color grading in Unreal Engine or using post-process materials for visual effects to expand your knowledge and skills.
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